After learning about how to use arrays I was able to greatly simplify the Space Rat game code. Now the buildings & clouds are created dynamically (aren't always the same) each time the game is loaded. I separated off objects and functions so the main code is easier to read.

There are a couple problems I need to work through:

  • end of game code – how can I check the status of an entire array in an IF statement without calling each value individually ?
  • buildings sometimes don't take up the whole sketch / exceed the sketch size

Things that would be cool to add:

  • anti space rat guns to make the game more difficult
  • building crash effects


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